Chapter 6: Myth, Symbolism, Ritual, Magic, Narrative, Culture, and Conflict. In: (ed.). Transformative Role-playing Game Design. Transformative Play Research Series[s.l.] : Uppsala Scholarly Books,2025. v. Transformative Play Research Series, 1p. 223–263. DOI: 10.33063/rvqvwj90. Disponível em: https://books.uu.se/uup/catalog/book/35/chapter/46. Acesso em: 24 dec. 2025.